Project Reclaimer System Requirements: Setup Guide - Guide

Project Reclaimer System Requirements: Setup Guide

Learn the Project Reclaimer system requirements, including Halo MCC prerequisites, client specs, dedicated server needs, and storage planning.

2026-10-09
Project Reclaimer Wiki Team
Quick Guide
  • Project Reclaimer system requirements start with a Windows PC running Steam's Halo: The Master Chief Collection.
  • Halo 3 content (Campaign and/or Multiplayer) must be installed through MCC before joining sessions.
  • The standalone client runs independently of the MCC launcher and does not modify original game files.
  • Server operators need a dedicated directory, open network ports, and stable bandwidth.
  • Dedicated servers support up to 127 slots, so hosting hardware matters more than client hardware.

Project Reclaimer System Requirements Overview

Project Reclaimer is a standalone fan project for Halo 3 on PC. It is not an official product of Microsoft, Xbox Game Studios, Halo Studios, or Bungie. Because it runs on top of your own Steam installation of Halo: The Master Chief Collection (MCC), the Project Reclaimer system requirements are built around two layers: the base MCC installation and the Project Reclaimer client itself. If your PC already runs Halo 3 inside MCC smoothly, the additional client overhead is modest.

ComponentPlayer ClientDedicated ServerNotes
OSWindows PC (same OS that runs MCC)Windows, Windows Server, or Linux DockerDocker is for containerized hosting
Base gameSteam MCC with Halo 3 contentServer release packageMCC needed for play, not for hosting tools
ContentHalo 3 Campaign and/or MultiplayerServer maps and mods directoryDepends on the sessions you join
NetworkBroadband internet for server browsing and downloadsOpen ports, low latency, persistent uptimeRequired ports listed on the host page
StorageMCC install plus room for downloaded modsRelease files plus custom maps and logsKeep client and server folders separate
Not an Official Product

Project Reclaimer is an independent fan project. You must own and install Halo: The Master Chief Collection on Steam yourself; the Project Reclaimer client does not include or replace any Halo game files.

The three main downloads each have different requirements: the player client, the dedicated server package, and the RCON administration tool. Review which one matches your goals before downloading from the official releases page.

Player Client

  • For joining servers
  • Needs Steam MCC with Halo 3
  • Handles automatic mod downloads

Dedicated Server

  • For hosting sessions
  • Runs independently of the client
  • Up to 127 server slots

RCON Tool

  • For remote administration
  • Manages players and settings
  • Works without in-game access

Client Requirements: What Your PC Needs

The client is the entry point for playing. Its requirements are practical rather than exotic: a Windows machine that runs MCC comfortably, Steam installed and signed in, and Halo 3 content available for the sessions you want to join. You do not need to open the MCC menu to play; Project Reclaimer launches directly as its own executable.

RequirementMinimum ExpectationWhy It Matters
Steam installationMCC installed and accessibleProject Reclaimer reads your existing game files
Halo 3 MultiplayerInstalled for MP sessionsRequired by most public servers
Halo 3 CampaignInstalled for co-opNeeded for campaign and campaign mods
Internet connectionStable broadbandServer browsing, content downloads, online play
Disk spaceMCC size plus mod bufferCustom maps and server content accumulate over time
Antivirus exceptionAllow the client folderPrevents false positives blocking the launcher
Storage Planning Tip

Reserve extra disk space beyond MCC itself. Heavily modded servers can push large map and mode files to your machine automatically, so a buffer of several gigabytes keeps joining sessions painless.

Step-by-Step: Verify Your Setup Before Installing

Confirm each requirement in order to avoid the most common launch problems. This sequence matches the official "How to Play" workflow.

1

Install MCC through Steam

Purchase or already own Halo: The Master Chief Collection on Steam, install it, and let Steam finish all base game files completely.

2

Add Halo 3 content

Inside MCC's Steam options, install Halo 3 Campaign and Halo 3 Multiplayer, depending on whether you plan to play co-op, multiplayer, or both.

3

Download the Project Reclaimer client

Get the latest release from the official releases page and extract it into its own dedicated folder, separate from the MCC installation directory.

4

Launch the standalone client

Run the client directly. Steam can stay installed and signed in, but you never need to enter the MCC in-game menu.

5

Set your nickname and join a server

Configure your player name in the client settings, browse servers by map, mode, version, and latency, then join and allow any required content to download.

No File Modification

Project Reclaimer works alongside your existing installation and does not rewrite or replace original game files, so your vanilla MCC setup stays intact.

Dedicated Server Requirements

Hosting raises the bar. A Project Reclaimer dedicated server is built for persistent multiplayer environments with up to 127 player slots, so reliable uptime, correct ports, and organized directories matter more than raw GPU power.

Hosting ScenarioBest FitKey Requirements
Windows desktop hostLocal testing, small communitiesManual install, direct file access, forwarded ports
Windows ServerPersistent community serversService-based operation, scheduled maintenance
Linux DockerRepeatable, isolated deploymentContainer management, restart policy, volume mounts
Rented game serverHands-off hostingProvider-supported runtime, RCON access

Server-side checklist essentials include firewall and NAT port forwarding, a dedicated server directory preserved in the release's expected structure, anti-cheat enabled for public sessions, an administrator list, and automatic restart recovery through a supervisor or container restart policy.

Security Essentials

Before opening a server publicly, set a strong RCON password, restrict RCON access to trusted networks, enable anti-cheat, and maintain a ban list for disruptive players.

Pre-Flight Checklist

Before You Launch Project Reclaimer:

  • MCC installed and updated through Steam
  • Halo 3 Multiplayer content installed
  • Halo 3 Campaign installed (for co-op sessions)
  • Client extracted to its own dedicated folder
  • Antivirus exception added for the client
  • Stable internet connection confirmed
  • Extra disk space reserved for server mods

FAQ

Q: Do the Project Reclaimer system requirements include buying MCC?

Yes. Project Reclaimer is a standalone fan launcher that runs on top of your own Steam installation of Halo: The Master Chief Collection. The client does not include or replace any Halo game files, so MCC with the relevant Halo 3 content must be installed separately.

Q: Can Project Reclaimer run without Steam or MCC installed?

No. The project is designed around the player's existing Steam MCC installation. You do not need to open the MCC in-game menu to play, but Steam and the MCC files must be present on the same PC.

Q: Is Project Reclaimer an official Halo product?

No. It is an independent fan project and is not affiliated with Microsoft, Xbox Game Studios, Halo Studios, or Bungie. Downloads come from the project's official releases page.

Q: What do dedicated server hosts need beyond the client requirements?

Hosts need a dedicated server directory, correctly forwarded ports, maps and mods in the expected locations, anti-cheat enabled, an administrator list, automatic restart recovery, and RCON configured with a strong password for remote management.